Googly Blobs

Note: All Design Decisions We Mede Through Extensive Empirical Research, you can go ahead🤓

This is a web3 (GameFi) I designed, here's the story;

Googly Blobs Is a web3 game where users are able to create quests and complete quests to earn.


Now, the problem I faced here was kind of a unique one, It was turning the founders Idea into reality🤔

The just had a rough idea of the game and told me its hard explaining it to people, that they needed a visual representation of their idea so we hopped on a couple of calls then I begun creating the characters.

we came up with a couple of characters and after some fine tuning, it was game design ready. Following after, we started working on the scene.


I was thinking a brick-like wall background, they approved the idea so we started the texture/color search

We decided to go with this

I also threw in this quest level design,


After the important assets were created I worked on wireframes then after approval, we finalized on the high fidelity designs.

Gamified Dashboard

These are for acquired blobs

This is for the leaderboard

I also created a light-mode

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